Super Smash Bros Ultimate looks really nice in my opinion it was a really good looking game for such a weak console. This game was really nice in my opinion that’s saying a lot seeing has the switch isn’t that much more powerful. Than the wii u yes they still managed to pull this off every character just fits within this universe smash has always done this right but even more so this time.
They look like they belong together, and that’s such a huge plus like how you get snake and curvy and then cloud and bayonetta to fit in the same game. I don’t know how you do it but they did it and it works. Son everyone calling this section and this is more from like the tech frieda lives inside me so in smash for the game lacked what’s called anti allies. And if you look close in the character you can see these jagged edges and there’s like a solution that sort of removed that for a little bit there’s more advanced and more of less advanced features.
I don’t want to get into that Super Smash Bros Ultimate also likes this i’d like to see them apply something to sort of give the games that nice like hutch that it i feel like it gives. It’s not a big thing but i’d like to see it next up.
We Got The Control Super Smash Bros
I made a thread already right wherever i put a bunch of my impressions and people asked ton of questions. I think we have like over 700 posts on that so a lot of people are asking me is the game of 30 frames per second or 60 frames per second. I can confirm the 60 frames per second wouldn’t make sense if it was 30 because it’s a fighting game and it would absolutely suck. But it’s 60 frames per second having high frame rate plays a huge roll when it comes to input latency. And i’m here to say that this Super Smash Bros Ultimate game runs super smoothly, and it controls just as smoothly the game felt immediate like there was no response delay.
I penny with a pro controller haven’t tried the gamecube controller yet but the pro controller. Felt great action love that controller it’s probably one of my favorites ever it. Was snappy is the same control set as the other Super Smash Bros game so if you’re used to that you’re not gonna have problems with this game. Now let’s get into the actual meat and butter of this review the fighting flesh. The fighters so this is the gameplay basically i don’t know why i made such a long name for it but i’m gonna talk about the roster here and i’m gonna talk about how they feel and how it feels to fight in general.
Let me just start off by saying this game has 67 fighters 67 different fighters you can choose and pick from and learn the case of a very big amount. If you new to fighting in general this is not the usual i don’t know how they’re gonna outdo themselves for the next Smash Bros game. Like how do you how do you beat this literally everyone from every single Smash Bros game is in this ness absolutely awesome.
It’s really cool to see people like snake. And wriggly okay i made a video saying wrigley isn’t gonna make it in the game snake isn’t gonna make it in the game, and what do you know both of them are in the game. Yes i was wrong okay to everyone who’s gonna comment. That i know but i’m happy right, because we got an awesome game out of it. So i’ve played both ridley and snake and they feel really good. So if you haven’t played Smash Bros before. The game is sort of defined by its speed in a lot of ways, and by speed it’s sort of how like will you jump with a character.
We’re at the different games to sort of been it’s been treated differently. And super specials mainly which is arguably the most competitive Super Smash Bros the speed was very fast meaning. That when you jump you felt very fast. What this also means is if you launch an opponent they fall fast as well which makes it easier to combo. There’s a higher skill ceiling if you learn all the combos you can do really well. There’s also a bunch of other things with melee at people like in Super Smash Bros brawl which came out after melee it was really slow. Right there was a bunch of other bulls in that game as well but mainly the people that didn’t like it didn’t like you because of like speed of the game.
So Super Smash Bros 4 which came afterwards passed like a nice balance between the two it was still not as fast as melee but it was significantly faster than bro. Now with Super Smash Bros Ultimate it’s even faster. Not as fast as melee and i feel like if this is an even better balance. I don’t like melee because it’s just too fast for me.
I feel like this game just sort of hits it perfectl.y it doesn’t feel floaty but it doesn’t feel like ridiculously fast. Either i feel like players from all of Smash Bros are gonna be able to play this because it’s just a nice balance. And it feels good so there are some other mechanics that i’ve been added to this game. And i noticed as soon as i used ganondorf which by the way is really awesome now. He’s like slow but it’s so weighty and i don’t know he’s just much better.
Than he was before ganon have used to be a full-on clone of captain falcon or echo. That that’s what they called now now he actually has some of his own move but i noticed now is the first time i used to smash tag which is a freaking sword .when you hit someone they sort of like go flying really fast, and then they stop which is sort. Of i guess it knew from the other games. It wasn’t as fast as it was as it is now i like it but some people were worried that they were launching further now which means that it won’t be this easy to combo.
I didn’t have this problem, i tried kirby and i’m a big fan of kirby i’m pretty much main in kirby at this point. I didn’t have any problems executing the combos he has a new dash attack where he doesn’t like fire. Thing i got used to the game super fast i feel like if you’re coming from smash 4. You’re not gonna have a problem my only issue i feel like the maps have gotten bigger meaning that like. I mean the map itself some of the maps are bigger but that’s not the point that just sort of the killzone to the edges of the screen.
You know you knock someone out of the screen and when they go like literally it’s true you’re on the camera. If you knock someone in the Smash Bros to go real and then have their zone a little bit you don’t die yet but then you hit like a zone. And then you die right so i feel like they’ve gotten wider just further away meaning that you have more space outside of the screen to move around. And i don’t know how i feel about that because i was playing it’s a danish you too right and he wasn’t that good at the game. No offense to you let’s say he was a really nice guy but he wasn’t as good as. I am in Smash Bros so i still but somehow like i still managed to get him up to such a high percentage just like a hundred and forty percent, 150 even and he didn’t die there was a guy like at the booth.
You know asking me questions all the time how do you feel about this how do you feel about that and i told him you know i feel like it takes too long and he was like. Okay you know what i can actually see. What you’re saying here so hopefully you know they bring that back to nintendo and maybe look into it again it could just be me so now. Everyone’s gonna be asking is well how did wrigley field how did the inkling feel. And i’m gonna tell you cuz later wrigley which is like the most hype new character in this game. Felt really cool he’s a bit slow but he again he’s sort of like y anand or if he hits really hard.
He has a really nice like side b where he just like grabs into the ground. It’s like ganondorf’s as well only that like he sort of goes forward. A lot you can also like with his down because so like attack with his tail as well. And it’s like marth’s tipper or like if you get them right at the tip of it like it. Does insane damage overall though like he felt great to control. He had some lag at the end of his moves like when you did a move it took a little while to recover from it. But i feel like if you learn and well and play his moves right you could be really strong.
After that comes inkling inkling is insanely good in my opinion. Anything was super fast and just like did really good damage. When you attack someone with the ink like the ink stays on them. And then you do more damage to more ink they are which is really powerful. Because like when you actually get to ink them and do like a smash attack. They take so much damage. Not only that but inkling the super fast as well like super mobile you just jump around and it didn’t feel like they had much lag at all from any of the moves. I wouldn’t say the inkling is opie, but it was definitely one of the better characters in the demo.
Now i got to try snake as well i got to try kirby freaking, so many people link actually let’s try breath from the wildling people. Are probably gonna ask about him he’s had some changes not a lot i feel like he’s better like link he’s. Very similar to link in the past which and no i was wrong on i made a video talking about movesets and he didn’t you know they didn’t change. Him that much i kind of wish they had. But i feel like he deserves a lot of changes his new thing is pretty much his remote bombs. So he first down b and then he takes up a bomb and then you can throw it away and then first down b again to detonate. It i don’t know how i feel about this i would actually say i prefer the regular bombs he had in Super Smash Bros.
Before but these are cool as well, because they have like they sort of serve a different purpose. Taking up the bomb takes ages though it takes so long, i’d say half a second we through. It i don’t know it feels awkward in my opinion to have to press down and b to detonate it but what it is good for though in my opinion. Is that like if you do throw it somewhere it can stay there forever right. It doesn’t have to go anywhere. But basically you can usually just sort of zone control so if someone’s like trying to get too you can just throw the bomb and it’ll have to do you know do something else.
I know everyone’s gonna be asking about their main in the comments but like i tried pretty much every character. I got to play for so long everyone feels good but either they feel just like they did in Smash Bros 4 or they feel in my opinion. No one felt weaker i didn’t get to play everyone though of course i only got to play a demo roster. But i feel like i just i felt the meat of the game you know i really got a good feel for this.
I’m really really really excited for this game, honestly at this point i can’t stop thinking about it. I got to play this i got to try it and i just can’t stop thinking about it i like. It so it was so nice it felt so good and every single character from every Super Smash Bros Ultimate is in this game.
Conclusion of Super Smash Bros
In his final smash has received an overhaul this time final smashes are straight to the point so you can get right back fighting Nessa’s new final smash cause Impala and poof. Bowser’s final smash Giga Bowser is even bigger and better he’s now as big as Bowser from the Yoshi’s Island game her final smash is a sealing move called triforce of wisdom. Falco’s final smash features an unorthodox ship formation that’s more unruly than foxes either way it’s a land master has been retired and for spinal Spanish he becomes demon king again.
In the last Super Smash Bros Ultimate game zero suit samus is final smash called in her friendship this time she uses her power suit fire a devastating laser Warriors final smash warrior man has changed quite a bit after transforming he no longer uses individual attacks to get the job done. Likewise Lucas’s final smash features kumatora and phone Sonic’s final smash supersonic is more souped up than ever either here too slow or he’s lightning fast King DDD’s final smash is basically a cage fight where he unleashes missiles and a jet hammer. Little max final smash is now a Russia flows from Giga Mac in fact all final smash groups in the game get right to the punch pac-man also got a speed boost this time around looping around the stage is just like pac-man Georgia thing here we also added fiora to his final smash, and the final smash killer whale you.